You can find more of my mods in my workshop. The files are provided as they are - some of them might contain 3ds Max or Maya scene files, Photoshop documents, references, notes, scripts, various intermediary files such as bump maps used for creating normal maps, or scale guidelines. Screenshots 3 and 4 demonstrate the difference in Snowfall DLC's Winter environment.Īdded: compatibility with Dynamic Resolution.įixed: bleak sky color at sunrise/sunset when the non-classic fog effect + classic fog color is used. This page lists source files for almost all releases by Rony圆9. On screenshot 5 you can see how this mod fixes Photoreal3 LUT. Provides options entry to enable/disable the above featuresįirst 2 screenshots were made without LUT enabled in Boreal biome. Removes greenish tint from fog if AD fog effect is enabled (makes surises/sunsets less dramatic though). If you're a Time Warp user, you can adjust Longitude/Latitude to your liking. Replaces fog & lighting effect with effect from pre-AD (much more beautiful and no bluish tint!) Also allows to customize skybox at daytime. Replaces stock LUTs with LUTs from pre-AD Cahnges sunlight tint from yellowish to clear white. If you're a Time Warp user, you can adjust sun light intensity using that mod's options.
What this mod does (with all options enabled - these features can be disabled individually):- Changes sunlight intensity to pre-AD value.